INTERIOR
LIGHTING CINEMA 4D + VRAY
Hi there. In 10 steps I'll show you how to effectively illuminate your interior using cinema 4d & vray.
STEP 1.
Prepare model 3d
scene. Make the window opening, because your scene need more natural
light.. Place the camera and set the scene.
STEP 2.
Add the details to well
fit the light. Free 3d models have been downloaded from
free3dbase.com.
STEP 3.
Enter the "Render
Settings / General" and select "VrayBridge".
STEP 4.
Enter the "Render
Settings / Options" and uncheck "Default light".
STEP 5.
Enter the "Render
Settings / General / VrayBridge / Indirect Illumination" and
choose
IR-LC_medium in GI presets.
IR-LC_medium in GI presets.
STEP 6.
Then, in the same tab,
select "General" and set "Ambient Occlusion".
STEP 7.
Set the parameters
"Ambient Occlusion" and "Irradiance Map".
STEP 8.
Enter the "Render
Settings / General / VrayBridge / Antialiasing" filter and
select "Lanczos".
STEP 9.
Enter the "Render
Settings / General / VrayBridge / Color Mapping" and select
"Linear Workflow". Then select "Linear Multiply"
and set the parameters 3 / 1.5 / 2.3.
STEP 10.
At the end, add
materials to your 3D objects. It can be used spotlight arranged on
the outside and directed at a slight downward angle to the window.
Thanks for your attention.








