czwartek, 21 sierpnia 2014

INTERIOR LIGHTING CINEMA 4D + VRAY

Hi there. In 10 steps I'll show you how to effectively illuminate your interior using cinema 4d & vray.

STEP 1.
   
Prepare model 3d scene. Make the window opening, because your scene need more natural light.. Place the camera and set the scene.

STEP 2.
 Add the details to well fit the light. Free 3d models have been downloaded from free3dbase.com

STEP 3. 

  Enter the "Render Settings / General" and select "VrayBridge". 

STEP 4. 

  Enter the "Render Settings / Options" and uncheck "Default light". 

STEP 5. 

Enter the "Render Settings / General / VrayBridge / Indirect Illumination" and choose
IR-LC_medium in GI presets. 

STEP 6. 
 
Then, in the same tab, select "General" and set "Ambient Occlusion". 

STEP 7. 

Set the parameters "Ambient Occlusion" and "Irradiance Map".

STEP 8. 

Enter the "Render Settings / General / VrayBridge / Antialiasing" filter and select "Lanczos".

STEP 9. 

Enter the "Render Settings / General / VrayBridge / Color Mapping" and select "Linear Workflow". Then select "Linear Multiply" and set the parameters 3 / 1.5 / 2.3. 

STEP 10.

  At the end, add materials to your 3D objects. It can be used spotlight arranged on the outside and directed at a slight downward angle to the window.

Thanks for your attention.